UI Artist

Responsibilities

As a UI Artist, you will work closely with the Creative Director and Art Director to conceptualize, mock-up, and execute interface designs across many different systems in our game. We’re looking for someone passionate about UI and player experience.

Your responsibilities will include:

  • Understanding and building upon Half-Life 2’s visual identity and design language
  • Collaborating with a team of Directors, artists, and programmers to carry design from concept into final implementation
  • Creating wireframes and concept sketches to support purposed UI interaction models
  • Creating art assets like graphics, animations, and icons as identified by Project Directors
  • Implement, animate, and maintain a consistent user flow throughout the entire project interface

Project Requirements

  • 3 years of experience in the games industry or related fields
  • Experience using engine level UI Tools (e.g. Unreal Engine, Source, idTech)
  • Ability to quickly prototype and visualize engaging user experiences
  • Strong visual design skills including typography and basic color theory
  • Strong understanding of usability design principles
  • Strong background in motion graphics
  • Proficiency in Adobe CC Suite (Photoshop, Illustrator, After Effects); ActionScript and JavaScript are a plus.

Additional Skills

  • Experience in Unreal Engine

Apply now

Be part of something exciting!

Experience

Because we look for creativity and passion.

It's okay if you don't have any.
Doesn't have to be Valve or Half-Life related, but must clearly demonstrate the required skills.

Additional Questions

Let's get to know you a little better!

Contact Info

We will use this information to contact you for an interview.